
This space engine is based on the engine developed by Jason M. "Chuckles"
Skiles and Donald J. "Euler" Bindner.  It was originally released on 21
July 1992, and was maintained by Chuckles until September 1993.  

The engine was ported to MUX in December 1996 by Cameron K. Smith.  I then
re-wrote the framework, and ported the Chuckles mechanics onto the new
framework, to give me a place to start.  Since then I've been updating the 
mechanics piece by piece, and adding new features.

The space engine is Copyright (c) 1997, Cameron K. Smith
with portions Copyright (c) 1997, Mark P. Cooke
with portions Copyright (c) 1993, Jason M. Skiles 

Thank you to those who helped alpha test the 0.8 release, and reported
bugs along the way -- lockjaw, foxpaws, BiZaRRo, Farrell, and Renner.  And 
special thanks to QeS, who convinced me that this was a worthwhile project. :)

